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Set(“sim/private/controls/clouds/cloud_shadow_lighten_ratio”, 0.600000) Set(“sim/private/controls/clouds/diffuse_gain”, 10.00) Set(“sim/private/controls/dome/kill_glares”, 1) Set(“sim/private/controls/hdr/white_point”, 2.2) Set(“sim/private/controls/hdr/sky_gain”, 3.5) Set(“sim/private/controls/hdr/gain_min”, 1) Set(“sim/private/controls/atmo/scatter_raleigh_b”, 19) Set(“sim/private/controls/atmo/inscatter_gain_raleigh”, 1) Set(“sim/private/controls/atmo/inscatter_gain_mie”, 0) Set(“sim/private/controls/atmo/atmo_scale_raleigh”, 20) Set(“sim/private/controls/clouds/spec_gain”, 20) Set(“sim/private/controls/clouds/ambient_gain”, 2.0) ?They are getting closer to what I want though still slightly washed out when above the cloud deck: Here are the latest lua script settings i’m using for default clouds. I also have cloud shadows projected on the ground working with the last line in the file and it was further talked in about in my other? article on the site. Set(“sim/private/controls/atmo/atmo_scale_raleigh”, 19) ?– Less dark blue. i later modified this line to correct for this to this entry: You’ll notice in the slideshow below, that the shot at around 33k in altitude, the color seems to dark. Here are the settings I used for this first set of mods: ?Ill instead show my better sky lua script (modifed) versions. ?I’m going to leave out the default cloud set, as we all basically know what they look like. ? In the initial screenshots here, though, these are default cloud pngs that come with beta 9. ? I had tested CloudsHD v2 but found them to be a little too “cartoony” in nature. ?As of now, when I use defaults I’m using a combination of LUA script + some packages for cloud pngs found on the org, in my case Clouds Gold 1.4. With some effort even the default clouds in XP11 can be made to look much better and less dark. ?The optimal setting for XE clouds is still pretty good in terms of how far you can see clouds and what is produced. Performance wise you tend to get the max cloud distance depiction without a big sacrifice on fps, where you do take a hit is, as i mentioned above, if you try to use the maximum option under the cloud settings (about 7-9 fps?less).
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?So for now I either use SMP or default cloud mods/lua scripts when flying in VR. ?The only resolution to this at the moment is to use version 1.04, but even with 1.04 there are some issues, often fog related as well. The other issue is in VR, if you use version 1.06 you get weird fog ghosting and image ghosting. in the next shot, take a look at the fog and how it seems to just end in a square towards the middle of the image. ?I’m sure they are working on fixes to these. I have seen some odd issues with the current version of 圎nviro. Note: ?These galleries are best viewed if you first click on them to make them larger. ?The slider had little impact at lower altitudes for GA flying in my testing I’ve done so far. ?Focusing on the distance slider differences at 33,000 feet (airliner territory) where that slider has the most impact. ?I chose to do a ground vs 11,000 foot vs 33,000 foot comparison for these.
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This brings us to the first round of screenshots. ?Leaving it to always will also allow you to be able to run both NOAA and the RWC at the same time for an enhanced experience. ?I also have found that leaving the option set to “Always” is also good to leave enabled. ?Its best to leave the setting “Never Change Visible Weather” enabled, so that if you are flying through a cloud it helps save on FPS when going out of the cloud as it loads up new weather and adjusts. ?My understanding is that this connector helps with Metar data in better distrubuting the clouds both horizontally and vertically. Note that I also purchased the Real World Connector (~$20). Here is the settings I generally use as of now for SMP (I also like set #5 for cirrus): ?Now off to take a look at each Environment Engine and how they perform. ?The video card is the EVGA 1080 FTW Hybrid. ?I run 32GB of ram at 3200MHz (also have been doing 3466 but backed it off for these tests). ?My system is an i7-6700k running at 4.6GHz (i could run 4.7, but I backed it off recently to rule a few things out). ?I left Fraps running so the FPS could be seen clearly between shots. ?So for these tests I set it to single screen mode. ?When not in VR I’m usually running at 5760×1080 over three 24″ screens with TrackIR v5. ?My system is pretty powerful and I tend to fly in VR with FlyInsideXP and the Oculus Rift a large part of the time.
#SKYMAXX PRO V2 1080P#
? Below are the graphical settings I’m using for a single 1080p LCD screen session.
#SKYMAXX PRO V2 INSTALL#
?I’m taking screen shots on my system which I run XP11 Beta9 in a clean install with just the addons being tested.
#SKYMAXX PRO V2 MODS#
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